Monday, 8 May 2017

final evaluation

For my final project have have made a documentary about gaming and the effects that it has on people. For this i have done some research into gaming and the effects but to get a better understanding i conducted interviews. This was so then i could get the opinions from people that have to live with gamers and what effects they have seen on the children. I have also interviewed gamers to see if they have an opinion on what gaming has do to them and there social life this was because i think that they might be able to shed some light on why they game and how it helps them. Where when i asked people that don't game i ask them because they will be able to see what it effects it has them when they do game a lot.

Strengths

  1. One of my strengths for this task is to get all the interviews that i needed and being able to get it with good angles and lighting.
  2. Another will be getting all the gameplay footage that i will be showing in the documentary.
  3. using the equipment correctly to get the best quality picture.
  4. asking people for there opinions and what the would like to change
  5. creating all the questions that i needed for the interviews and making them different
weaknesses
  1. Getting people organised and ready to do all the interviews
  2. I think that i could improve on my editing so that i am not spending to long looking through my clips that i have shot
  3. I think that i could improve on my timing so that i don't leave every thing to the last minute and get it all done with time to spear so that i can edit and improve anything that needs improving.
  4. Getting all the set up ready i think that i could have planned every thing out better so that i would no what i was filming on what day.
  5. I think that i could have done better with a time plan and not do all the non important things first.
I choose to do the theme of a documentary because i think that it was the best way to get the subject across i thought that it would be good because i could look into the history of gaming and use that with the knowledge that i had got from other people this was so i will be able to set it out in the form that i think will get my opinion and other peoples opinion out for the people to watch. I think that this will work well so that gamers and parents can watch this together so they will be able to see others opinion and how they have helped there children fight the addiction of gaming. 
I got the idea for this from a documentary that i had watched when i was younger that told people about the effects of gaming and the impact that it has had on them. I had found that interesting but there hasn't been a documentary on it i a long time and there has been many new games that have been released. I think that they have had a catastrophic effect on children which causes an addiction.
I did several experiments leading up to the final project i had to try and work out where would be the best location to shoot the interviews and what the lighting would look like. I found that the best location to shoot the interviews where in the garden of my house because i found that it was the best location for lighting and that there was no glare on peoples faces from the sun. It was not in peoples eyes and it was the most quietest spot i could find.
I also experimented with the angles that i could use to make the final piece look more better and to make it stand out. In the end i only shot it from one angle this was because when i moved the angle you could see a glare on peoples faces from the sun so i kept it all as one angle which gave me the best quality.
I also experimented with the edit this was so i will be able to see what it is like to have to try and edit with interviews and have game play that i had to work with i found it very easy but there was some struggles trying to get the timing right with the people talking.

I think that some of the key areas for development would be the filming aspect of it. I think that i could have done better by scheduling when people could film interviews instead of hoping that they would have been able to do it.

When i showed the final product to all my family and peers they thought that it was good with all the edits that i have put into it and that they thought it was different to what they are use to. i also got feedback from them and they said that i could of used less gameplay to make it better and that they didn't just want to watch that. another would be that they thought it would be better if i did a voice over on the gameplay with facts about gaming.

I think that i could have added more to the written part of the work and i think that i could have planned it out some more so that it would have had a schedule to follow with out leaving it all to the last minute so then i had to rush the ending part of the film.

For my FMP i set out to make a documentary that included all the things you will wish to see in it i was going to do interviews with family and friends and i was going to have gameplay with a narrative over the top with facts about gaming. I managed to get most of the things on there that i wanted but i think that i could have done a lot more if i had started it when i was given it instead of leaving it all to the last minute. I think that if i started it early i could of added the narrative with all the facts that i have planned that i would do and i think that i could have done a better job with the editing if i had more time. I also had to change the time of my documentary and had to cut out some of the interviews because i didn't have enough time to go through all of the footage that i had. during the editing stage i found that people my get bored when they are watching the gameplay part so i put some music over the top so that it will take there mind of what they are watching.
When I started this project i was a bit nervous i didn't no what i was going to do and how i was going to do it but when i started the planning for it i got more confident because i new that i was doing it on something that i think i am good at and what i like to do. i new when i got started it will be good because i was good with a camera and i know where i can get a good shot to make it all stand out from other peoples work. I think that this task went a lot better than i anticipated and i think that i came out with a good piece of work. When i got the feedback from people that have watched it i found that they liked it but they think that it still might be a bit to long and that i have to much gameplay because it overpowers the interviews and that there are to many gameplay scenes. they liked how i added the music to try and add more detail to the film and try and make the gameplay look better. I think that if i had to do the task again i will try and make it more bearable so that people will actually want to watch it and i will try and add the narrative over the top of the gameplay. i think that i will start the task when it is first given to me instead of working on unnecessary things first. i think that i will try and conduct a better survey to try and see what people like to see and what they don't like to see this is so then i will get things that people will like and not what i think that they will want to see.

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